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If you’ve ever played casual games in Injustice 2, you know that the game’s armor system can be a bit of a pain online. There are some very broken combinations that means anyone looking for a casual but fair match can really get the fuzzy end of the lollipop in a match. On a more base level, you also might have to end up wearing things that you don’t like for the stats. This experience set off some alarm bells for players when Mortal Kombat 11 was announced to also be using gear. Thankfully, it appears that the gear in MK11 will not carry stats with it.

In an interview with Xbox Wire, Netherrealm’s Trevor Traub explained that the gear itself isn’t going to be a repeat of Injustice 2’s system.

“One of the major differences for Mortal Kombat 11 is that the gear itself has no stats. It’s cosmetic-only,” Traub said. While there are ways to customize characters with augments, the gear itself doesn’t do that. You can make yourself look however you want and it won’t affect your stats, so you aren’t stuck with a costume you dislike for viability’s sake.

Augments will allow you to play with aspects of characters without totally unbalancing them, letting you emphasize things you like about a character.

“You can deeply customize your character,” Traub explained to Xbox Wire. “Like Skarlet has a bunch of different arguments. You can make her get even more life from blood, totally different things like that. You can make different versions of your character.”

Mortal Kombat 11 releases on April 23 on PlayStation 4, Xbox One, Switch, and PC.

[Source: Xbox Wire]

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