Assassin’s Creed Mirage is billed as a back-to-basics entry in Ubisoft’s long-running open-world franchise. It follows Assassin’s Creed Origins, Odyssey, and Valhalla, three large-scale RPGs in the style of The Witcher 3. Those games drew some criticism for their quantity over quality approach, so Mirage has been presented as an antidote to the open-world bloat that has slowly crept into the franchise, and games as a whole.

But is a smaller more focused entry in the series the right next step for the Assassin’s Creed franchise? That’s what Lucy and Tamoor discuss in this week’s episode of Spot On. Mirage has received a variety of review scores, with some enjoying the return to a gameplay format and scale akin to the original Assassin’s Creed, Assassin’s Creed 2, and Assassin’s Creed Brotherhood. However, others have said it misses the mark and fails to deliver on the promise.

So, what does this mean for the future of Assassin’s Creed, and how do the many already announced Assassin’s Creed titles fit into Ubisoft’s plans for the franchise? Find out what Lucy and Tamoor think by watching the episode.

Spot On is a weekly news show airing Fridays in which GameSpot’s managing editor Tamoor Hussain and senior producer Lucy James talk about the latest news in games. Given the highly dynamic and never-ending news cycle of the massive video game industry, there’s always something to talk about but, unlike most other news shows, Spot On will dive deep into a single topic as opposed to recapping all the news. Spot On airs each Friday.



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