Spelunky 2 developer/creator Derek Yu of Mossmouth has stated he “doesn’t think we’re going to release Spelunky 2 this year,” as the “density and detail of the game is demanding more time.”Yu further explained the decision on Twitter, saying “development is still going well and we’re not far off target,” but Spelunky 2 just needs more time to live up to the much beloved original.

Yu also apologized for the lack of updates, as “it can be tough balancing communication and dev time (and not spoiling too much).”

However, they have obviously been hard at work and he “took in the feedback about the environments from the trailer, and while I still love the overall style, we’ve been adding more detail, as well as increasing the contrast to make existing details pop (some were pretty subtle and compression wasn’t friendly to them)!”

An example of this new style was provided in the Twitter thread by Yu;

He promises the actual release date will be revealed as soon as it’s ready and “All the crazy stuff we’re adding makes me buzz with excitement. :)”

Spelunky 2 was announced at Paris Games Week in 2017 and was said to be coming first to PlayStation 4 and PC.

At PAX West 2018, we were able to try out Spelunky 2, saying it “doesn’t break the formula of an already amazing game.”

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The original Spelunky currently sits at #68 on our list of Top 100 Video Games of All Time, in which we said “Spelunky is a game about triumph. When you finally make it to a new area for the first time, when you finally beat Olmec, when you finally beat your best time, you’ll feel a sense of accomplishment. You earned this. You did it.”

Have a tip for us? Want to discuss a possible story? Please send an email to [email protected].

Adam Bankhurst is a news writer for IGN who always believes a delay is in the best interest for all involved. You can follow him on Twitter @AdamBankhurst.



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