Tim Willits, the studio head of id Software since 2012, is leaving the company after QuakeCon this month, he announced in a tweet Thursday morning.
“After 24 years, I’ve decided to leave id Software after QuakeCon,” Willits tweeted. “I’ve been extremely lucky to work with the best people in the industry on truly amazing games. QuakeCon has been an unbelievable part of my journey and I look forward to seeing everyone at the Gaylord Texan.”
Willits joined id Software in 1995, four years after the company was founded by John Carmack, Adrian Carmack, John Romero, and Tom Hall. Willits started his tenure with the company as a level designer on games like The Ultimate Doom and the first three Quake games.
By 2004, he was working as lead designer on Doom 3. For 2011’s Rage, he served as creative director, and was soon thereafter promoted to studio director in time for Doom 3 BFG Edition in 2012. Since then, he’s served as studio director on all of id Software’s rebooted franchises, including 2016’s Doom, the recent Rage 2 (developed by Avalanche Studios), Quake Champions, and Doom Eternal, due out this November.
Willits continued his farewell by saying that future id Software projects would not be impacted by his departure.
“All of the games currently in development are in very good hands, my departure will not affect any planned releases,” Willits said. “id Software is packed full of amazing talent that will continue to develop (long into the future) some of the best shooters in the world.”
Willits concluded his farewell by saying he would announce his next career move after QuakeCon, starts on July 25 and runs through July 28.Joseph Knoop is a writer/producer for IGN, he will be worse. Rip and tear with him on Twitter.