Heavy Rain and Detroit: Become Human developer Quantic Dream has given fans a brief update on its long-gestating Star Wars Eclipse, as it reveals plans for a separate competitive multiplayer project.

In a blog post published today, Quantic Dream chief David Cage revealed that the company had now decided to operate with multiple internal teams, “after years as a single-project studio” dedicated to single-player narrative-focused games.

Discussing its plans, Cage said Quantic Dream was now creating “something very different, a competitive multiplayer experience” that “may surprise our fans as it is very different from what we have done so far.”

“Of course, development of Star Wars Eclipse continues,” Cage confirmed, “and we are eager to share more with you in the future.”

Announced in 2021 via a flashy cinematic trailer, Star Wars Eclipse has flown under the radar in the years since. Set within the franchise’s High Republic era, Eclipse is expected to integrate Quantic Dreams’ traditional story-based gameplay with an action-adventure game set in the Star Wars universe.

Beyond that, details on what to expect remain thin on the ground, and Quantic Dream has only commented on the project over the past few years to quash rumors of development trouble and delays, amid suggestions that the studio was struggling to hire staff following previous workplace allegations.

“Can I say it still exists? Because it exists,” Quantic Dream marketing boss Lisa Pendse told IGN in 2023, when asked for an update on Star Wars Eclipse. “It’s just not ready. It’s simmering.”

Still, eyebrows were raised in August 2024 when the game’s lead writer Adam Williams announced he’d left Quantic Dream after a decade at the studio. As of now, there’s no word on when Star Wars Eclipse will actually materialize.

“Star Wars Eclipse has not been delayed because Quantic Dream never announced or promised a launch window for the title,” the developer said in 2022. “Recruiting remains active as it works on Star Wars Eclipse, third-party publishing, and unannounced projects.”

Tom Phillips is IGN’s News Editor. You can reach Tom at [email protected] or find him on Bluesky @tomphillipseg.bsky.social