| Skill Name | # of Ranks | Description | Stats | 
| One With Nature | 5 | Gain Max Health and Elemental Damage Resistance to your Action Skill Element. | Rank 1 – Max Health +5%, Elemental Damage Reduction +12% | 
| Personal Space | 3 | Shots deal Bonus Damage based on distance to target – dealing more damage when close. | Rank 1 – up to 11% bonus damage | 
| Clarity | 5 | Constantly regenerate health, increasing regeneration the lower your health is. Bonus is doubled after using an Action Skill. | Rank 1 – Health Regen up to +1% per second, Duration: 5 seconds | 
| Arms Deal | 5 | Deal increased Splash Damage, and take Reduced Splash Damage. | Rank 1 – Splash Damage +3%, Splash Damage Reduction +3% | 
| Root to Rise | 5 | Gain increased Max Health | Rank 1 – Max Health +5% | 
| Helping Hand(s) | 5 | After using Action Skill, Amara’s arms remain active and grant Damage Reduction. | Rank 1 – Damage Reduction +4%, Duration 8 sec | 
| Blight Tiger (Action Skill Element) | – | Converts Amara’s Action Skill to Corrosive Damage. This does not take effect until after Amara uses her Action Skill. | 
| Fracture (Action Skill) | – | Amara summons a Handful of Fists that erupt from the ground, dealing damage in front of Amara. | Damage 124, Cooldown 26 sec | 
| Mindfulness | 3 | When taking damage, gain a Stack of Mindfulness. For every Stack, gain improved Shield Regeneration Delay and Movement Speed. Stacks decay quickly. | Rank 1 – Movement Speed +1.4%, Shield Regeneration Delay -2.5%, 25 Max Mindfulness Stacks, Duration 5 sec | 
| Find Your Center | 1 | Gain increased Melee Damage. After using Action Skill, gain increased Melee Range. | Rank 1 – Melee Damage +22%, Melee Range +50%, Duration 8 sec | 
| Vigor | 3 | Killing an enemy with an Action Skill grants all allies increased Movement Speed, and can be stacked. | Rank 1 – Team Movement Speed +2%, Duration 8 sec | 
| Revelation (Action Skill Augment) | – | Amara’s Action Skill now creates a Nova when it damages enemies, dealing damage to all nearby enemies. | Nova Damage 41, Action Skill Damage -15% | 
| Downfall (Action Skill) | – | Amara leaps into the air and shoots an Elemental Beam below her, followed by a Slam. | Damage 141, Beam Damage 21 per sec, Cooldown 36 sec | 
| Samsara | 3 | When dealing damage to an enemy with Action Skills, adds a Stack of Samsara. Every stack gains increased Gun Damage and Health Regeneration. Stacks decay quickly. | Rank 1 – Gun Damage +2% per enemy, Health Regen +1% of Max Health per stack, 25 Max Samsara Stacks, Duration 8 sec | 
| Do Unto Others | 1 | Upon taking damage, automatically throw an Energy Orb back at enemy, dealing Action Skill Elemental Damage. | Rank 1 – Projectile Damage 17, Cooldown 8 sec | 
| Jab Cross | 5 | When dealing melee damage to an enemy, gain increased Action Skill Damage and increased Weapon Damage. | Rank 1 – Weapon Damage +10%, Action Skill Damage +11%, Duration 20 sec | 
| Guardian Angel | 1 | Upon entering Fight For Your Life, gain immediate Second Wind that restores health, and creates an Action Skill Elemental Nova that knocks back enemies. | Rank 1 – Max Health Restored 100% of Max Health, Cooldown 60 sec | 
| Glamour (Action Skill Augment) | – | Enemies damaged by Amara’s Action Skill become confused and attack their allies, but Action Skill Cooldown is increased. If enemies are target of Phasegrasp, nearby enemies become confused. | Damage -60%, Confuse Duration 6 sec, Cooldown +20% | 
| Blitz | 1 | Press in on Right Stick for Melee Override, dashing a short distance forward to perform a special melee strike dealing Elemental Melee Damage. Cooldown instantly resets if enemy is killed by Blitz. | Rank 1 – Cooldown 10 sec | 
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