Skill Name
|
# of Ranks
|
Description
|
Stats
|
One With Nature
|
5
|
Gain Max Health and Elemental Damage Resistance to your Action Skill Element.
|
Rank 1 – Max Health +5%, Elemental Damage Reduction +12%
|
Personal Space
|
3
|
Shots deal Bonus Damage based on distance to target – dealing more damage when close.
|
Rank 1 – up to 11% bonus damage
|
Clarity
|
5
|
Constantly regenerate health, increasing regeneration the lower your health is. Bonus is doubled after using an Action Skill.
|
Rank 1 – Health Regen up to +1% per second, Duration: 5 seconds
|
Arms Deal
|
5
|
Deal increased Splash Damage, and take Reduced Splash Damage.
|
Rank 1 – Splash Damage +3%, Splash Damage Reduction +3%
|
Root to Rise
|
5
|
Gain increased Max Health
|
Rank 1 – Max Health +5%
|
Helping Hand(s)
|
5
|
After using Action Skill, Amara’s arms remain active and grant Damage Reduction.
|
Rank 1 – Damage Reduction +4%, Duration 8 sec
|
Blight Tiger (Action Skill Element)
|
–
|
Converts Amara’s Action Skill to Corrosive Damage. This does not take effect until after Amara uses her Action Skill.
|
Fracture (Action Skill)
|
–
|
Amara summons a Handful of Fists that erupt from the ground, dealing damage in front of Amara.
|
Damage 124, Cooldown 26 sec
|
Mindfulness
|
3
|
When taking damage, gain a Stack of Mindfulness. For every Stack, gain improved Shield Regeneration Delay and Movement Speed. Stacks decay quickly.
|
Rank 1 – Movement Speed +1.4%, Shield Regeneration Delay -2.5%, 25 Max Mindfulness Stacks, Duration 5 sec
|
Find Your Center
|
1
|
Gain increased Melee Damage. After using Action Skill, gain increased Melee Range.
|
Rank 1 – Melee Damage +22%, Melee Range +50%, Duration 8 sec
|
Vigor
|
3
|
Killing an enemy with an Action Skill grants all allies increased Movement Speed, and can be stacked.
|
Rank 1 – Team Movement Speed +2%, Duration 8 sec
|
Revelation (Action Skill Augment)
|
–
|
Amara’s Action Skill now creates a Nova when it damages enemies, dealing damage to all nearby enemies.
|
Nova Damage 41, Action Skill Damage -15%
|
Downfall (Action Skill)
|
–
|
Amara leaps into the air and shoots an Elemental Beam below her, followed by a Slam.
|
Damage 141, Beam Damage 21 per sec, Cooldown 36 sec
|
Samsara
|
3
|
When dealing damage to an enemy with Action Skills, adds a Stack of Samsara. Every stack gains increased Gun Damage and Health Regeneration. Stacks decay quickly.
|
Rank 1 – Gun Damage +2% per enemy, Health Regen +1% of Max Health per stack, 25 Max Samsara Stacks, Duration 8 sec
|
Do Unto Others
|
1
|
Upon taking damage, automatically throw an Energy Orb back at enemy, dealing Action Skill Elemental Damage.
|
Rank 1 – Projectile Damage 17, Cooldown 8 sec
|
Jab Cross
|
5
|
When dealing melee damage to an enemy, gain increased Action Skill Damage and increased Weapon Damage.
|
Rank 1 – Weapon Damage +10%, Action Skill Damage +11%, Duration 20 sec
|
Guardian Angel
|
1
|
Upon entering Fight For Your Life, gain immediate Second Wind that restores health, and creates an Action Skill Elemental Nova that knocks back enemies.
|
Rank 1 – Max Health Restored 100% of Max Health, Cooldown 60 sec
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Glamour (Action Skill Augment)
|
–
|
Enemies damaged by Amara’s Action Skill become confused and attack their allies, but Action Skill Cooldown is increased. If enemies are target of Phasegrasp, nearby enemies become confused.
|
Damage -60%, Confuse Duration 6 sec, Cooldown +20%
|
Blitz
|
1
|
Press in on Right Stick for Melee Override, dashing a short distance forward to perform a special melee strike dealing Elemental Melee Damage. Cooldown instantly resets if enemy is killed by Blitz.
|
Rank 1 – Cooldown 10 sec
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