The first rule of undead fight club is that the Brujah are in charge.
Paradox Interactive has unveiled the first of Vampire: The Masquerade – Bloodlines 2’’s clans: the Brujah.
As revealed over at PC Gamer, the Brujah were once a clan of warrior scholars, but in the modern age of The Masquerade timeline they’re now anarchic punks and troublemakers who reject the vampire establishment. They run undead fight clubs and have no ties to the vampire political factions in Bloodlines 2.
The Brujah are one of five vampire clans that you can join in Vampire: The Masquerade – Bloodlines 2. You start the game as a Thinblood with a small variety of powers – including the ability to turn into a cloud of mist and summon bats – but you can expand your skill set by joining a clan.
Join up with the Brujah and you’ll be able use the Potency discipline, which transforms you into a tough bruiser. The Fist of Caine skill allows you to knock down walls and throw enemies across the streets of Seattle, while the Earthshock ground pound creates a shockwave that can knock down and damage opponents.
Opt for the Celerity discipline and you can become a lightning-quick bloodsucker, harnessing the power of the Unseen Storm which allows you to quickly dash in any direction. Accelerate is a bullet-time-like ability that slows down time, allowing you to dodge attacks.
Paradox is holding a livestream at 9am PT (5pm UK, 2am AEST) today, in which the developers of Vampire: The Masquerade – Bloodlines 2 will go into further detail on the Brujah. And for more on the game, check out what we thought of the reveal demo.
Matt Purslow is IGN UK’s News and Entertainment Writer, and definitely isn’t punk enough to join the Brujah. You can follow him on Twitter.