Last Edited: June 28, 2019 at 9:13 PM

The Story Mode is Super Mario Maker 2’s single-player campaign. You’ll be asked to help rebuild Princess Peach’s Castle. You’ll be assigned jobs to earn coins for the castle’s reconstruction. Jobs will require you to play and complete levels.

There are over 100 levels to play in Story Mode! These levels were designed by Nintendo using Super Mario Maker 2’s level editor. They’ll introduce you to mechanics and concepts of level design. Levels will highlight and demonstrate various elements found within the editor. Use them to discover how certain assets can be implemented when designing your own levels.

Your percentage completion of the castle’s reconstruction is displayed on the left side of the screen. As you rebuild the castle, you’ll encounter more characters offering you more levels to complete. Levels will become more difficult and complex as you progress through the Story Mode.

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The first level will earn you enough coins to begin work on the Foundation. After financing the build will require you to complete levels to finish. This is represented by hammer icons. Each structure unlocks a new set of levels. Check out the cost of each structure and the levels they unlock.

Structure Coin Cost Hammers Required Levels Unlocked
Foundation 100 2 5 – 6
Main Hall 1F 600 4 7 – 9
West Hall 1F 400 3 10 – 12
East Hall 1F 400 3 13 – 15
Main Hall 2F 1200 4 16 – 21
After completing the Main Hall 2F, You’ll need to speak with Red Toad and complete his level to get access to build 3F.
After completing the Main Hall 2F and West Hall 1F, You’ll need to speak with Green Toad and complete his level to get access to build West Hall 2F.
After completing the Main Hall 2F and East Hall 1F, You’ll need to speak with Blue Toad and complete his level to get access to build East Hall 2F.
Main Hall 3F 1300 5 22 – 27
West Hall 2F 1100 4 28 – 33
East Hall 2F 1100 4 34 – 39
After completing the Main Hall 3F, You’ll need to speak with the Task Master complete his level Toad Rescue to keep building.
West Hall Cannon 700 4 40 – 44
West Hall Doors 500 3 46 – 50
East Hall Cannon 700 4 51 – 55
East Hall Doors 500 3 56 – 61
Main Hall Roof 1500 5 62 – 68
West Hall Roof 1000 4 69 – 75
East Hall Roof 1000 4 76 – 82
After completing all structures the Stained Glass Portrait becomes available.
Stained Glass 2000 5 83 – 90

Each level is rated in difficulty from 1 (easiest) to 4 (hardest). The difficulty of the level determines how many coins you receive as a reward when you first complete it. 1/4: 100 Coins, 2/4: 150 Coins, 3/4: 200 Coins, 4/4: 300 Coins.

This reward is only received the first time you complete a level. Coins gathered within the level will be added to the reward upon completion. Replaying a level will not give earn you the reward, but will still receive any coins gathered in the level. You lose several coins every time you lose a life, so it’s possible to earn more coins if repeating the level. Reaching the top of the Flagpole when finishing a level earns you 10 extra coins!

If you run out of Hammers and find yourself with no new jobs to take on – complete a level a second time, and you can still earn a Hammer!

The list below contains every level unlocked from the Castle rebuild. The estimated amount of Coins available in each level is listed on the column in the right.

Click here to see the other Story Mode levels given to you by characters in the area.

# Level Name Game Style Difficulty Est. Coins in Lvl
1 A Downhill Battle NSMBU 1/4 50+
2 ON/OFF Switch Research Expedition SMB 1/4 60+
3 Hello, 3D World 3D World 1/4 100+
4 Under the Angry Sun NSMBU 2/4 100+
5 The Mystery of the Haunted Manor SMW 2/4 100+
6 Underground Coin Collecting 3D World 3/4 30
7 Swinging Claw Ropes Course SMB-3 2/4 40+
8 Shoe-Stopper SMB 1/4 40+
9 The Keymaster SMW 3/4 100+
10 Banzai Bill Ambush 3D World 2/4 70+
11 Seesaw Catapults NSMBU 2/4 80+
12 Tunnel to the Dark Side of the Moon SMB-3 2/4 90+
13 Dry Bones Shell Boating SMB 2/4 70+
14 Twisting through the Desert Sands SMB-3 2/4 100+
15 No Jumping Allowed! NSMBU 3/4 90+
16 That’s One Hot Car! NSMBU 3/4 40+
17 Swing, Claw! Swing! SMB 2/4 20+
18 Treetop Fireballs 3D World 1/4 80+
19 Plenty of Cheep Cheeps in the Sea NSMBU 2/4 80+
20 Fire Koopa Clown Carnage SMW 2/4 60+
21 Snake Blocks in the Sky SMB 2/4 30+
22 River Fish in the Forest SMW 1/4 40+
23 Above the Clouds, Beyond the Vines NSMBU 2/4 20+
24 Goomba Clubhouse 3D World 2/4 40+
25 Boo’s Towering House of Terror SMB-3 2/4 80+
26 Big Showdown on a Little Star SMB 2/4 40+
27 Red Yoshi’s Cheep Cheep Cleanup SMW 1/4 50+
28 The Way of the Shell SMB 2/4 50+
29 Begone, Rotten Mushroom! SMW 3/4 40+
30 Blink Blank Blunk 3D World 2/4 110+
31 Deep in the Windy Valley SMW 2/4 70+
32 Ancient Seesaw Fortess SMB 3/4 170+
33 Dash On, Dash Off SMW 4/4 10+
34 Bumper Jump Around! NSMBU 2-4
35 Master of Trees 3D World 1/4 70+
36 Upside-Down Stretches SMW 2/4 70+
37 Wobbly Seesaw Castle SMW 3/4 40+
38 Ant Tropper March 3D World 2/4 70+
39 Fly-By-Night Clown Car NSMBU 2/4 50+
40 Boo-Ring Course SMB-3 3/4 40+
41 The Underground Mence 3D World 1/4 30+
42 Save Me, Snake Block! SMW 2/4 70+
43 With a Lantern SMB 3/4 90+
44 Bouncing through the Clouds SMW 3/4 40+
45 Lava Rising SMW 3/4 150+
46 Impassable Castle SMB-3 3/4 60+
47 Lava Bubble Limbo SMW 2/4 60+
48 Dry Bones Lava Lurker SMB-3 2/4 10
49 Blinking Block Blitz 3D World 2/4 30+
50 Rotten Produce NSMBU 3/4 40+
51 Koopa Clown Car Coin Collecting SMB 2/4 50
52 The Darkness Lifts SMW 2/4
53 Get Over It! NSMBU 3/4 80+
54 Anrgy Angry Sun SMB-3 3/4 60+
55 Koopa Troopa Car, Go! 3D World 2/4 50+
56 BUZZY: The Movie: The Book: The Ride SMW 3/4 150+
57 100 Coins under the Sea 3D World 2/4 100
58 Climbing Twister Cave SMW 2/4 100+
59 The World’s Greatest Cannon Ride NSMBU 3/4 70+
60 Above the Clouds SMW 2/4 50+
61 Dirty Donuts SMB-3 2/4 90+
62 Threat Level: Porcupuffer 3D World 2/4 100+
63 ON/OFF Switcheroo! SMW 2/4 50+
64 Fast Snake Block Frontier NSMBU 3/4 70+
65 Red POW Block on the Move 3D World 1/4 40+
66 Para-Beetle Transfer SMB 4/4 30+
67 Boom Boom Rager SMB-3 3/4 60+
68 Banzai Bill Chase Scene SMW 3/4 80+
69 The Road to Wall Jump Mastery NSMBU 3/4 120+
70 Freezing Rain 3D World 3/4 30+
71 ON/OFF Koopa Troopas SMB 2/4 40+
72 Shoes in the Clouds SMB-3 2/4 60+
73 Lava Bubble Castle NSMBU 2/4 70+
74 Blooper Barrage SMW 3/4 3
75 Good Lakitu, Bad Lakitu SMB-3 3/4 70+
76 Launching Bob-ombs, Collecting Co-coins SMW 2/4 50+
77 Stone of Destiny SMB-3 4/4 52
78 Icicle Playground SMB 2/4 40+
79 Skipsqueak Towers 3D World 2/4 40
80 ON/OFF Rail Switch NSMBU 3/4 100+
81 Sail the Skies… Without Jumping SMB 3/4 70+
82 Vines in the Castle NSMBU 2/4 50+
83 Red Yoshi’s Highway of Flames SMW 2/4 40+
84 Secret of the Dry Bones Shell SMB 4/4 100+
85 No-Jump Snowfield! SMW 3/4 100+
86 Winter and Spring and Winter Again NSMBU 2/4 50
87 Bing Bang Boom in Bully Castle! 3D World 3/4 100+
88 Monty Mole Iceberg Getaway SMW 2/4 40+
89 Just a Normal, Everyday Castle NSMBU 4/4 50+
90 Invincible Windsprinter SMB-3 4/4 50+

If you’re having trouble completing a level, Luigi will pop in after you’ve lost two lives. Luigi can provide assistance in a couple of ways. While in the level press – to open the editor.

You’ll have access to a Power-ups transformation depending on the Game Style of the level. Hard Blocks can be drawn to fill in gaps. Mr Eraser is available to remove certain elements or enemies from the level. Not every thing in the level can be erased.

If you still are having trouble with the level you can have Luigi complete it for you. You’ll also be given that option if you run out of lives. Having Luigi complete a course will earn you the reward for the job but no extra coins.

If you use Luigi in any way to help you complete a level a Luigi flag will be displayed next to the level on the Taskmaster’s list (instead of Mario’s flag)



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